yeah i guess you can have one of these but whatever dude. what the fuck ever.
“Ah William, we’re weary of weather,” said the sunflowers, shining with dew. “Our traveling habits have tired us; can you give us a room with a view? Type shit
Starts at 0, and, if it's above 0, drops to 0 when you sleep, or after combat.
when you do sleep, +2 dice for each filling meal that day that was not stolen from Angbora. Better quality meals let you roll d8 instead of d6 whenever you spend Emperor's Grace, until you sleep.
you may go into Hunger-Debt with Emperor's Grace, spending it as normal and noting -1, -2, -3 etc.
If your Hunger-Debt ever drops below -13, you have died of starvation. Hunger-Debt, obviously, is not cleared by sleeping or concluding combat.
once you have rolled your dice, you may Strain to increase the value of any given die by 1 by spending an additional die of any kind. (so if you spend and roll 3 of your 6 dice and the highest result is a 4, you can spend another die to increase that 4 to a 5).
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go easy on ol mr blanche here he couldn't help getting suckered by nfts he's a gen X man they don't have natural antibodies against that sort of thing |
while in combat:
at the beginning of your turn, your combat dice replenish to the value they were when combat started.
if you Strain in combat, that spent die does not replenish at the start of your turn, meaning it reduces your combat die value for the rest of combat. If you only have 1 total combat die left, you can't strain.
Enemies your size or smaller will usually be defeated after 1 wound, enemies larger than you will take more. If you're eyeballing d&d monsters, use 1 wound per 2 HD, minimum 1, and adjust from there.
when you're attacked in combat, you roll a save, spending and rolling dice like you would for any other action. If you get a 5-6 you are unharmed by a single attack (so multiple attacks will require multiple successes to avoid entirely). Feats apply like normal. If you're eyeballing d&d monsters, use 1 attack per 2 HD, minimum 1, and adjust from there.
You will not die in combat, unless an enemy strikes you with an attack that would kill you. Most enemies cannot use those attacks until you have already been wounded, or until some other condition is met (you are blinded, pinned, etc.)
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Fabrizio DurĂ¡n??? i think??? its pinterest city when you try to source this i fear |
1-2: 1d6 unbodied + 2d6 Hosts
3-4: 1d4 unbodied + 1d6 Hosts
6: None
the second determines how close they are
1-2: there are Hounds close enough to have scented the wounded and who even now race towards their panicked psyche.
3-4: the Hounds are 3 or 4 turns away, depending
the frantic idiot fuck puppets of the hounds. want to torture you horribly but can't slow down enough to. the invisible god-dog in their brain is chewing it out of existence. man as we were meant to be.
can take 1d3 wounds.
cannot stop moving, so unless they are cornered, only 1 attack on their turn. If they are cornered, that jumps up to 3.
Hounds of Id
the hunting dogs of the master. the horrible disgusting absent soul of man. an invisible thing that you can't feel until its in your mind eating your brain and in your body running you till you break.
try to crawl into your brain; you can save against this like you would vs any other action.
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everyone say hi julia lilard |
In addition to that, one character should note the Lead Spear that the party possess.
Lead Spear
a splinter of Virset. Must be carried in two hands. Too heavy and religiously cumbersome to be used as a weapon.
When rooted into the earth, grows long nail-branches, which melt into marble-heavy teardrops when uprooted. impale a living thing on a branch and kiss the spear, and, so long as you can see the spear, all kin of that creature will fear you until you wake from your next sleep. They will not attack you unless provoked, and, if you do engage in combat with them, you will automatically go first. To renew the effect, you must impale another living thing.
When player's characters die, the next 6 living things impaled on the spear (where they shudder and jolt with invisible power) have no effect until the 7th is impaled. The corpses vanish, and the spear rushes skyward silently before descending on the human corpse nearest to where it stood, which is animated with all of the dead character's memories.
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get a grip. i shouldn't be the one putting you onto plastiboo in 2025 |
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